UpdatesCraft a game-ready character asset using ZBrush and Substance 3D Painter 01 mins Ivan Mironenko shares his process for creating a captivating figure in a bewitching scene. Post navigation Previous: How to use interior design to build narrative in digital artNext: OM System’s Strategy Might Box It Into No-Man’s Land
Praytell’s ‘Intownship’ program returns to unearth more regional PR talent – Applications open until 11:59pm, Friday 11 April